
PQBFL Rules - 2025
Rule changes from last
year are in blue
===============================================
Quarterback
Touchdown
pts depend on yards
Per
7.5 y passing
0.25 pt
Per 3
y rush+receiv
0.25 pt
2 pt
conv.
2 pt
Interception
-3 pts
Fumble
lost *
-3 pts
Fumble
not lost **
-1.5 pt
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and
FGs: same as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost
because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so
the net effect is zero
Running Back
Touchdown
pts depend on yards
Per 2.5 y
rush+receiv 0.25
pt
Per
7.5 y passing
0.25 pt
2 pt
conv.
2 pts
Fumble
lost *
-3 pts
Fumble
not lost **
-1.5 pt
Interception
-3 pts
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and
FGs: same as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost
because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so
the net effect is zero
Wide Receiver
Touchdown
pts depend on yards
Per 5
y receiv+rush
0.25 pt
Per
7.5 y passing
0.25 pt
Per
reception
1 pt
2 pt
conv
2 pts
Fumble
lost *
-3 pts
Fumble
not lost **
-1.5 pt
Interception
-3 pts
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and
FGs: same as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost
because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so
the net effect is zero
Tight End
Touchdown
pts depend on yards
Per 5
y receiv+rush
0.25 pt
Per
7.5 y passing
0.25 pt
Per
reception
1 pt
2 pt
conv
2 pts
Fumble
lost *
-3 pts
Fumble
not lost **
-1.5 pt
Interception
-3 pts
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and
FGs: same as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost
because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so
the net effect is zero
Kicker
Made Missed
PAT
+1 -1.5
FG
17-24
+2 -2
FG 25-29
+2
-2
FG
30-34
+2.5 -1.5
FG
35-39
+2.5 -1.5
FG
40-44
+3 -1
FG
45-49
+3 -1
FG 50-54
+3.5
-0.5
FG
55-59
+3.5 -0.5
FG
60+
+4 -0.5
Note:
a blocked FG or PAT counts as a missed kick
TD
pts depend on yards
Yardage: same as
QB
2 pt
conversion
2 pts
Fumble
lost * -3 pts
Fumble
not lost **
-1.5 pt
Interception
-3 pts
Forced fumble 3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost
because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so
the net effect is zero
Defensive
Lineman,
Linebacker, and Defensive Back
Defensive
Stats:
Sack
2 pts
INT
3.5 pts
Tackle
1 pt
Tackle
for loss
1 pt (in addition to the
regular point for the tackle)
Assist
1 pt
Fumble recovery
1.5 pt
Forced
fumble
3 pts
Pass
defended
1.5 pts
QB
Hurries
1 pt
Safety
4 pts
Blocked
kick
4 pts
Fumble
lost *
-3 pts
Fumble
not lost **
-1.5 pt
Touchdown
pts depend on yards (a touchdown
scored on offense by the defensive player counts)
Defensive
stats include tackles, assists, etc. on special teams
Offensive
Stats:
Per 7.5
y passing 0.25
pt
Per 5 y
receiv+rush 0.25 pt
Per
reception
1 pt
2 pt
conv
2 pts
Interception
thrown -3
pts
PAT and
FGs: same as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost
because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so
the net effect is zero
Rookie
Like a player
from
its position. Rookies
can be of any
position including defensive players.
A rookie is a
player that has never played an NFL snap, not only players that
are classified
as a rookie by the NFL. This
rule is
intended to include players who were injured all year in their
rookie season,
among others.
Starting with the
2022 season, PQBFL teams can elevate a maximum of one rookie to
its natural
position at any time after the draft including during the NFL
playoffs. Such move
is irreversible.
College
Only I-A college
players are eligible. Stats
will be
taken from espn.com even if there are discrepancies with other
websites. College
week #1 will not be used. College
week #2 matches with NFL week #1 and
it will be the first week where college players can start. College week #15 is
the last week where
college players can start and it matches with NFL week #14. College players cannot
start after NFL week #14
even if they play in bowl games.
A
football week starts on Tuesday and ends on Monday (note that
this does not
apply to the NFL, if a game scheduled on Sunday/Monday for
example is moved to
Tuesday due to special reasons, that game falls into the week
where it was
previously scheduled, so Sunday/Monday).
A college player can only be a QB, RB, WR, or TE. No kickers, defensive
players, or
defenses. The
scoring system is the
following
QB
Touchdown
in regulation
6 pts
Per
7.5 y passing
0.25 pt
Per 3
y rush+receiv
0.25 pt
2 pt
conv. in regulation
2 pt
Interception
-3 pts
Fumble
lost
-3 pts
Defensive
points: see below DL/LB/DB
RB
Touchdown
in regulation
6 pts
Per
7.5 y passing
0.25 pt
Per 3
y rush+receiv
0.25 pt
2 pt
conv. in regulation
2 pt
Interception
-3 pts
Fumble
lost
-3 pts
Defensive
points: see below DL/LB/DB
WR or TE
Touchdown
in regulation
6 pts
Reception
1 pt
Per
7.5 y passing
0.25 pt
Per 5
y rush+receiv
0.25 pt
2 pt
conv. in regulation
2 pt
Interception
-3 pts
Fumble
lost
-3 pts
Defensive
points: see below DL/LB/DB
DL or LB
or DB
Sack
3 pts
INT
5 pts
Tackle
1 pt
Assist
1 pt
Pass Defended 1.5
pt
Fumble recovery
1.5 pt
Safety
4 pts
Fumble
lost *
-3 pts
Touchdown
pts depend on yards (a touchdown
scored on offense by the defensive player counts)
A discount factor
of 0.25 will be multiplied by the player’s score and we truncate
down to the
nearest 0.25. For
example, a QB who
throws for 2 TDs, 1 INT, and 310 passing yards will have the
following score:
(2*6-3*1+10.25)*0.25
=
19.25*0.25 = 4.8125 truncated to 4.75 pts.
College players
can
be saved or cut for the following season.
If they remain in college, they are still playing the
college
position. If they
graduate to the NFL,
they are playing the rookie position.
Touchdowns scored
in OT do not count.
Defense and
Special
Team
TD
6 pts
To determine
whether the TD was scored by a special team or the offense, we
go by the box
score. If the box
score says it’s a TD
run or pass, the TD goes to the offense, not the special team,
except if the
box scores specifies “FG formation” or “Punt formation”.
2-pt conversion
(on
an INT or fumble rec when the opposing offense attempted a 2-pt
conversion)
2 pts
Interception
1.5 pts
Fumble rec. *
1.5 pts
Fumble
-1.5 pts
Safety
4 pts
Safety
allowed
-2 pts
Sack
0.5 pt
Blocked kick
2 pts
Allowed blocked
kick -2 pts
Yards
allowed: see matrix
Points allowed by
defense or special team: see matrix
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble
recovery in addition to counting as a safety even if not counted
as such in the
NFL gamebook
Notes:
In the
calculation
of points allowed, a TD on an INT return or a TD on a fumble
recovery doesn’t
count because the points are allowed by the offense (deduct 6,
7, or 8 points
from points allowed in the game).
Exception:
a TD scored on a fumble recovery if the recovery is made by an
offensive
player, the defense allowed the TD, not the offense.
A safety allowed
by
special teams counts in the calculation of points allowed by the
defense /
special team.
A fumble recovery
by the offense does not count for the points scored by the
defense. For
example, team A is on offense, they turn
the ball over, but the opposing team fumbles and it is recovered
by team A. The
fumble recovery does not count for team
A’s defense / special team.
A fumble by the
offense that goes out of bounds in the end zone counts as a
fumble recovery for
the defense / special team because it is a turnover.
Value of
Touchdowns
1-9
yards
5 pts
10-19
yards 6
pts
20-39
yards 7
pts
40
yards +
8 pts
On occasion it is
necessary to read the exact play by
play to find out how long a TD was particularly in the case
where there was a
lateral pass. For
example if the scoring
reads “pass play 60 yards” it might be that the WR caught a
lateral only for
the last 20 yards so his TD would count for 20 yards while the
QB would count
for 60 yards.
Note that
it is possible for a player to score two TDs on the same play,
for example a TD
pass thrown
to himself which is a
TD reception.
Miscellaneous
Rules
Each team selects 20
players in the draft. Each
team also has 1 franchise player and 14
saved players, for a total roster of 35 players. If a team traded for a
draft pick or traded a
draft pick away, it is allowed to have a roster of more or less
than 35
players.
If a team delegates part
of their draft to another
team by submitting a draft list, the delegating team takes
responsibility for
mistakes made by the team drafting and such errors will not be
undone after the
draft.
Each week, each team
starts 1 QB, 2 RBs, 2 WRs, 1 TE,
1 Kicker, 1 Defense, 1 Rookie, 1 College, 1 DL, 1 LB, 1 DB, and
one additional
defensive player from any position, for a total of 14 starters.
If a player started the
year at a certain position and
switches to a new position during the season (a DL becomes LB, a
TE becomes
WR), for PQBFL purposes he remains a player at his old position
and we use the
scoring of his old position.
The
position of a player is determined by what is shown on NFL.com
at the time the
PQBFL draft starts.
A Touchdown or a fumble on
special teams counts for
the player’s stats (Ex : Tim Brown on a punt return...
counts for his WR
stats)
When there is a TD on a
lateral pass, a TD is not
allowed to the player who lateraled the ball (only the player
who scored the
TD), unless if his name appears in the game scoring summary. For example, if
Culpepper passes to R Moss
and who laterals to Moe Williams who scores the TD and the
scoring line reads
“M. Williams 59 yd. pass play by D. Culpepper”, then Moss does
not get credit
for the TD, only Culpepper and Williams do.
Also, a QB who laterals to the RB who scores a TD is not
considered a
lateral pass because the game scoring summary will indicate that
it is a TD run
by the RB.
Each owner must announce
his starting players before
1:00PM Eastern on Sunday. It
is the
owner’s responsibility to ensure that the league has received
his starting
lineup. If
someone’s e-mail fails to
work, it is the owner’s problem.
Therefore, each owner should check the website to make
sure that their
lineup was received. If
for some reason,
the commissioner will not be available to update the website,
the owner must
check with other owners or with the commissioner to see if the
lineup was
received. Alternatively,
an owner can
leave a message on the commissioner’s voice mail at work which
will prove at
what time the roster was sent.
If there are games before
Sunday 1:00PM (for examples,
games Sunday morning in Europe, or games on Tuesday to Saturday
in college or
NFL, the owner must announce his starting players before the
start of the game
and can announce the rest of his starting players by 1:00PM
Eastern on
Sunday. If the
first game is Sunday but earlier
or later than 1:00PM Eastern (in the NFL playoffs for example),
then the roster
is due by the scheduled time of the first game played on that
Sunday, with the
exception of a Sunday morning game played in Europe.
If an owner does not
announce his players before the
games, the players that started the week before automatically
start that
week. If no PQBFL
team received an
owner’s lineup before the deadline for whatever reason, the same
logic applies
(e-mail date/time sent is not sufficient reason). Someone must have
received the e-mail before
the deadline.
If an owner does not
submit a defensive flex starter
or submits an invalid defensive flex starter, the last defensive
player to
start at any defensive position will start by default.
If an owner does not
announce his players before week
#1, the starters will be determined by the order in which they
were drafted
(for saved players, we will consider their value compared to
drafted players by
going by the number of injury points they earn if they miss a
game). If there are
games on Thursday (or other date
before Sunday) in week #1, any owner who remains silent about a
starter at a
particular position automatically starts the player with more
injury points
earning potential, even if there are other players who play on
Sunday at that
position. Not
announcing a starter in
week #1 at a particular position when a player plays on Thursday
does NOT mean
the owner intends to bench him.
Owners have to clearly
announce their lineup by
listing players. Simply
stating “start
same players as last week except for injured players and those
on bye” is not
acceptable and will result in the same players starting as the
week
before. Owners must
research injuries
and bye weeks themselves.
If an owner announces his
weekly lineup but a player
listed is not part of this team’s lineup, it is considered the
same as not
listing a player at all for this position and therefore the
starter is
determined based on the previous week lineup.
Starting with the 2020
season, if a starter does not
play due to injury or for any other reason, we will
automatically default the
starting lineup to the
player who last
started (the previous week or going farther back in time who
last
started). If
there is no such previous
starter, the default is the player with the highest draft
status (measured by
injury points). Alternatively,
any
owner can submit a substitute desired player list in case their
starter
does not play and that will take precedence over the defaults
above. Note that
such subs list will anchor part of
some lineups if one player is active before the Sunday games. For example if an
owner announces a subs list
of player A as the starter, B as first backup, and C as the
second backup, if B
plays on Thursday and A+C are playing on Sunday, then once the
Thursday game is
over the owner can no longer move C ahead of B in the priority
order which
means A is locked in as starter and if he’s inactive then the
effective starter
will be B, it cannot be C.
When an owner declares
“start same players as last
week”, this will be the lineup for starters only and such
declaration will be
considered having been done without specifying any backup
priority list.
The backup priority list would default back
to the normal backup priority rules and we would not consider
whether a backup
list had been provided the week prior or not.
This is the same as if someone actively announces a
starting lineup but
remaining silent on the backup list.
For the avoidance of
doubt, where two starters at the
same positions can start, if the owner for example declares:
Start WR1 (backup
ABC) and WR2 (backup XYZ), if WR2 misses the game to injury then
the backup
will be ABC.
If an NFL game is
cancelled in a particular week
rather than simply being moved to another week, then all players
are deemed to
be injured. If the
game is cancelled
after the start of the game, then we will count the points
scored by starters as
of the moment when the game was suspended, and add pro-rata of
time not played
for the next in line default backups.
Starters with shortened games will accrue prorata injury
points but not
those who were intended to be benched anyway.
If the shortened game is not cancelled but rather deemed
to be official
by the NFL, starters will have whatever points they had scored
until the game
was called off, and there will be no add-on for backups etc.
If an NFL player is traded
after playing an early game
(Thursday) and plays again for his new team on Sunday/Monday,
for the PQBFL
purposes the only game when he is eligible is the first, not the
second.
Stat Changes
If the NFL changes stats
after the gamebook is
published, the revised stats will be used if the change is made
and announced
before the following Sunday 1pm Eastern.
The PQBFL scores will not change under any circumstance
after Sunday 1pm
following a particular week’s scores.
Injured Player
Rule
1) A team
can replace an injured player regardless if the injured player
has been
officially placed on Injured Reserve or not.
It is therefore possible to replace an injured player
even for a
short-term injury.
2) The
injured player must have been selected in one of the first four
rounds of this
year's PQBFL draft or was tagged as the team’s franchise player
(round 1 being
the equivalent of franchise player #2).
For any expansion team, the equivalent of the franchise
player is
considered to be the player drafted with the compensatory pick
at the end of
the 1st round. So
returning teams and
expansion teams will generally have 5 players protected by this
rule, unless
they traded for an extra draft pick in the early rounds.
3) The
injured player must not be a rookie or college player (and
defense of course). However
the rookie can be graduated to his
natural position and then eligible for a replacement at that
position.
4) The
replacement player must be from the same position as the injured
player.
5) If the
injured player is no longer injured (or is ready to play but
does not, because
the NFL backup is performing well or because of a disciplinary
issue), then the
replacement player is immediately removed from the roster of the
team who
replaced the injured player. The
released
replacement player is available to another team who might have
an
injured player at that same position. If
the player who returned after recovering from an injury is
injured again later
in the year, he is not eligible for a replacement anymore.
6) Each
owner can only make one such replacement during a season. However, after having
made such a
replacement, an owner can trade another injured player and that
player can be
eligible for replacement by his new PQBFL team.
7) The last
day to pick up a replacement for an injured player is before
1:00PM Eastern on
Sunday of week #18.
8) If the
injured player’s team does not play in a particular playoff week
either because
the team is eliminated or because the team has a first round
bye, the
replacement player cannot start in that week.
9) If a
player is traded to another team, it does not affect his
eligibility to this
rule. However, the
team who acquired the
eligible player would still only be allowed one injured player
replacement
during the season even though the new team has one more player
eligible to be
replaced if injured. If
the replacement
player is selected after the injured player was traded, the
replacement is
charged to the new team. The
old team is
not charged with the replacement and could still get a
replacement player if they
have not used their right yet.
10) If the
injured player is traded to another PQBFL team before being
replaced by virtue
of this rule, the replacement player selected by the new team
cannot be traded
back to the team that traded the injured player
11) If an
injured player is replaced by virtue of this rule, that injured
player is still
part of the team’s roster at the end of the season and therefore
could be
designated as a franchise player, he could be cut, or he could
be a saved
player. The
replacement player is not
part of the team’s roster at the end of the season.
12) If the
franchise player gets injured after the owner tagged him as
franchise player
but before the PQBFL draft, the owner can opt to drop the
injured franchise
player and have the last pick of the 1st round as a
compensatory
pick, before any expansion team compensatory 1st
round pick. The
injured franchise player will be
available in the PQBFL draft.
If two or
more franchise players are injured, the team with the most
injury points from
the previous year will get the first compensatory pick.
13) If a
player gets injured and is out for the year before the first
game of the NFL
season, the PQBFL owner can dump him and draft a replacement
player at the same
position after the PQBFL draft but before the first NFL game. The player dumped is
no longer on his PQBFL
roster and cannot be saved for the following season. This replacement does
not count against the
limit of one replacement per season.
14) If a
player is franchised or if a team drafts a player while it is
already public
knowledge that the player is injured for the year, he is not
eligible to be
replaced during the season.
15) As
mentioned in the injury points section below, a player which
rests in week #18
(or week #17) will accrue injury points.
Consequently that player is treated as being injured and
can be eligible
to the injured player rule.
Frozen Player
Rules
1) Every
team will select one player from their previous year’s roster to
keep for this
season. This can be
a player from any
position and could be a defensive team / special team. This will be the
franchise player.
2) After
each team has selected its franchise player, the commissioner
will organize a
vote among all team owners (including expansion teams) to
determine which
players get cut from each team’s roster (franchise player
excluded). Each
team will lose its top 5 offensive
players (includes defensive/special team) and its top (1)
defensive
player. Each owner
will vote for the top
10 offensive players and top 3 defensive players of every team
except their own
team. The best
player will get a score
of 10, and the 10th player will get a score of 1 (for defensive
players:
3-2-1). Votes not
received in the Excel
file provided are discarded.
3) Offensive
players getting a score between 10 and 6 get one vote for cuts. The five offensive
players getting the most
votes are cut. If
there is a tie, the
player with the highest total score is cut.
If a tie remains, the player cut is the one that was
ranked higher by
the most owners.
4) The
defensive player getting the highest total score is cut. If there is a tie, the
player cut is the one
that was ranked higher by the most owners.
5) If
players are still tied (offense or defense), the vote of the
PQBFL champion
from the previous year is the final tiebreaker (or 2nd best team
from previous
year if the champion does not return or voted zero for both
players).
6) After a
player has been franchised and after the 5 offensive players and
top defensive
player have been cut, each team has to freeze 14 players from
what’s left. These
14 players must include at least 5
defensive players. Exception:
if a PQBFL
team has 2+ IDPs who lose value due to position change (DL/DB
moving to LB)
and/or a player clearly out for the year (as of the day of the
saved player
deadline) because of injury then that PQBFL team is allowed to
save 4 IDPs
rather than 5.
7) Starting
with the 2022 season, teams will have the option to franchise 2
players instead
of only 1 and in that case only 4 offensive players will be cut.
8) Teams
who franchise 2 players will not draft in the first round. The draft order of the
first round will be
the reverse order of final standings of the previous season.
9) Rookies
from the last year can be saved by the owner.
This saved player will be on the team’s roster at his
regular
position. Exception:
if the rookie has
not played a snap during his rookie season, his still qualifies
as a rookie, so
the rookie can be saved and still play at the rookie position
this year. College
players can also be saved and will
either remain in college or will graduate to rookie the
following year.
10) If a
PQBFL team does not announce franchise players, then by default
that team gets
1 franchise player, and that player is the same as the franchise
player #1 from
the year prior. If
a PQBFL team does not
announce saved players, the votes will determine the saved team.
11) Deadlines
a)
Each owner must tag its
franchise player(s) on August 9,
2025 at 7:00AM Pacific during a mini-draft with each owner going
in order for
the first round.
b)
Owners can start
submitting their votes for cut
players of other teams on August 9, 2025 after franchise players
have been
announced.
c)
The last day to submit
votes is August 11, 2025 at
11:59PM Pacific. The
cut players will be
announced August 12, 2025 early in the morning.
d)
Owners must announce their
saved team by August 14, 2025
at 11:59PM Pacific. After
this date, all
remaining players are not owned by their team anymore, they are
released and
available for the draft.
e)
Trades are open during the
offseason until August 8, 2025
at 11:59PM Pacific. There
is a blackout
period for trades between August 9, 2025 at 12:00AM Pacific and
August 12, 2025. Teams
can trade again starting when the cut
players are announced on August 12, 2025.
f)
The draft will be on
August 17, 2025 at 5:00AM Pacific.
Trades
1)
Trades are open during the
offseason until August 8th,
2025 at 11:59PM Pacific. There
is a
blackout period for trades between August 9th, 2025 at 12:00AM
Pacific and August
12th, 2025. Teams
can trade again
starting when the cut players are announced on August 12th,
2025.
2)
Trade Deadline :
1:00PM Eastern on Sunday Week 12
games
3)
Trades are allowed after
the end of week #18 (during
the NFL playoffs)
4)
A player traded cannot be
reacquired by the same team
during the regular season with another trade.
The player can be traded back to his old team during the
NFL playoffs or
during the offseason.
5)
Teams are allowed to make
trades that have an impact
on future seasons. However,
any team
making a trade that has a negative impact on future seasons must
join the
league the following year or pay a $50 departure fee to the
league. When the
trade is made, the commissioners
will determine which team has sacrificed the future (if any) and
will notify
the owner of the team(s) that they are subject to the $50
departure fee. Commissioners
may check with other league
owners not involved in the trade when there is some doubt about
whether a team
has sacrificed its future or not.
The
$50 departure fee will be part of the prize pool for the league.
6)
If a trade for draft picks
was made in the previous
season and one of the teams involved does not come back in the
league, we will
honor the trade anyway. For
example, if
the team that stays in the league traded their 6th round pick in
return for the
departing team’s 3rd round pick, the team that stays in the
league will not
draft in the 6th round and will get a compensatory draft pick at
the end of the
3rd round.
7)
The commissioner can
refuse a trade if it is obvious
that it does not make any sense.
It must
be extremely clear that the trade is lopsided to the point of
being a sign of
collusion before it can be vetoed.
Trades that are simply to one owner’s advantage will be
allowed to
happen.
8)
It is illegal to make a
trade that includes “future
considerations”, to trade “conditional” picks, or to have a
clause that says a
certain player will be traded after week XX or at the end of the
season. It is also
illegal to have players on loan
(player X is traded, and have a clause to have this player X
traded back to his
original team later on).
9)
If a trade is made after
one of the players involved
has played already (for example a player was part of the
starting lineup on
Thursday and a trade is announced on Friday), then the trade is
official and
final, and a team can start a player who is part of the starting
lineup and
also benefit of an acquired player via trade in the same week. A team cannot start
one last time players
involved in the announced trade.
Players
on bye during a week can be traded against players who have
played already or
who have not yet played. If
none of the
players involved in a trade started in the PQBFL in that week
yet, then the
entire trade can be effective immediately and players can be
started by their
new PQBFL team, for example if a PQBFL player was benched on
Thursday then it
does not prevent other traded players to start for their new
PQBFL team.
10) Starting
with the 2020 season, because backup lists are allowed in case a
starter does
not play, it effectively locks the lineup of all players listed
ahead of a
player who plays before Sunday 1pm and such players temporarily
cannot be
traded. For example
if QB2 plays on
Thursday then QB1 (the starter) cannot be traded until the week
is over;
however QB3 remains tradable.
Similarly,
if that team acquires a new QB after QB2 has played on Thursday,
then the new
QB can only be QB3 or QB4 in the priority order for that week.
Rankings and
Tiebreakers
Rank-points are used for
the PQBFL standings. The
team with the most rank-points one week before the end of
the NFL
regular season (17
weeks) is
champion. Starting with the 2025 season, we ignore the
final week (week
18) for the purposes of the PQBFL championship.
If teams finish with the
same number of rank-points,
the following order will be used for tiebreakers:
1)
The first tiebreaker is
the most total points
scored.
2)
If teams remain tied, the
team that gets the second
tiebreaker is the one that finished ahead of the other team the
most often
during the season. For
example, if team
A and B both finish with 79 rank-points and 2041 total points,
and team A had a
higher score than team B 10 weeks out of 18 weeks during the
season, then team
A wins the tiebreaker.
3)
The next tiebreaker is the
team with the most untied
first places during the season.
4)
The next tiebreaker is the
team with the fewest untied
last places during the season.
5)
The next tiebreaker is the
team with the most top 2
finishes during the season (excluding ties in 2nd
place)
6)
The next tiebreaker is the
team with the most top 3
finishes during the season (excluding ties in 3rd
place or quadruple
ties in 2nd place)
7)
If the teams remain tied
after the first three
tiebreakers, the first week of NFL playoffs will be used to
break the tie.
8)
If a tie remains, the 2nd
week of NFL
playoffs will be used, etc., until the Super Bowl week.
9)
If a tie still remains
after the Super Bowl, the next
tiebreaker is the team the most with the most injury points.
10) If a tie
still remains after all this, then you should buy a lottery
ticket.
Injury Points
The order in which teams
pick their draft spot will be
determined by the number of “injury points” of each team during
the previous
season. When a
player misses a game due
to injury or death (not because he is simply benched), he will
earn a number of
injury points that depends on his draft rank.
If a player misses a game due to personal reasons like
death in the
family, birth of a child, etc., the player will receive injury
points. Suspended
players do not earn injury
points. Players who
miss a game due to
injury but when the injury was caused by bad character (for
example, getting in
a bar fight), he will not earn injury points.
If a player was previously benched and then gets injured
and would have
missed the game anyway on the bench, he will not receive injury
points, for
example a QB who is a backup on his NFL team.
Injury points can be earned from week #1 to week #18, but
not during the
NFL playoffs.
In week #18 (and sometimes
week #17), players might
not play partially due to an injury but also because their NFL
team has wrapped
up a playoff spot. It
is difficult to
judge whether the player misses a game due to injury or because
he is rested
like other starters. Players
rested will
earn injury points starting with the 2021 season. Injury points cannot
be traded. If an
injured player is traded, all past
injury points accrue to the team which owned the player while he
was
injured. Injury
points earned after the
trade is made accrue to the team which acquires the player.
Injury points per full
game missed:
Franchise Player = 51 pts
Draft Pick Rounds #1-6 =
46-42-39-36-33-31 pts
Saved Player #1 = 29 pts
Draft Pick Round #7 = 27
pts
Saved Player #2 = 26 pts
Draft Pick Round #8 = 25
pts
Saved Player #3 = 24 pts
Draft Pick Round #9 = 23
pts
Saved Defensive Player #1
= 22 pts
Draft Pick Round #10 = 21
pts
Saved Player #4 = 20 pts
Draft Pick Round #11 = 19
pts
Saved Player #5 = 18 pts
Draft Pick Round #12 = 17
pts
Saved Player #6 = 16 pts
Draft Pick Round #13 = 15
pts
Saved Defensive Player #2
= 14 pts
Draft Pick Round #14 = 13
pts
Draft Pick Round #15 = 12
pts
Draft Pick Round #16 = 11
pts
Saved Defensive Player #3
= 10 pts
Saved Player #7 = 9 pts
Saved Player #8 = 5 pts
Saved Defensive Player #4
= 5 pts
Saved Defensive Player #5
= 5 pts
Draft Pick Rounds #17-20 =
8-7-6-5 pts
Saved Player #9 = 5 pts
Replacement player
obtained by virtue of the injured
player rule = 0 pt
The rank of saved players
is determined by the scores
received in the voting process (even if the votes were received
on another team
because there has been a trade after the cuts and before saved
players were
announced). The
tiebreaking procedure is
the same as for cut players. If
a tie
remains, we use last year’s injury points as the tie-breaker,
and if a tie
remains, the commissioner will assign the ranks. When a team saves more
than 2 individual
defensive players, one of them will be counted as one of the six
saved players
above (#1-#6) and the order is determined by comparing votes on
offense and on
defense and awarding the spot yielding the most injury points to
the player who
got more votes even though offensive and defensive votes are not
directly
comparable.
Starting with the 2009
season, the injury points will
determine the draft order.
Note: for an expansion
team, the points from 51 to 5
are assigned to players in the order in which they are drafted
since there is
no franchise player and there are no saved players.
Draft Order
Starting with the 2009
season, the draft order will be
determined by injury points.
The team
with the most injury points will draft first in every round
(except possibly in
the 3rd and 7th round, and starting in 2022, the 1st round as
well). The team
with the fewest injury points will
draft last in every round (except possibly in the 3rd and 7th
round, and
starting in 2022, the 1st round as well).
The third round draft order is based on NFL playoffs of
the previous
year. The 7th round
draft order is based
on the week #18 rankings from the previous season. If there is a tie in
injury points after 18
weeks, the tiebreaker is determined by increasing the injury
points of a
franchise player from 51 to 52.
If a tie
remains, the injury points of a first round pick goes up from 46
to 47. If a tie
remains, the injury points of a
second round pick goes up from 42 to 43.
Etc. If the
NFL season is
shortened such that there is either no week #18 and/or no
playoffs, the draft
order for weeks #3 and #7 will be the same as the draft order
for other weeks. The
draft order will be based on injury
points even if the NFL plays fewer than half of weeks and the
PQBFL does not
crown a champion.
New Teams Joining
the PQBFL / Teams Dropping from the PQBFL
Scheig Rule: Every
expansion team must pay a deposit
of $50 to officially join the league.
After the draft, the league will return the $50 deposit
to the expansion
team. If the team
quits the league
before the draft, the $50 deposit will not be reimbursed and
will be added to
the prize pool.
If a new team joins the
PQBFL, we will integrate it in
the league by giving the expansion team a small, noticeable, but
not
unreasonable disadvantage relative to other teams. We will follow these
rules:
If a new team joins the
PQBFL in the same year where
an existing team quits, the new team cannot pick up the old
franchise. The new
team has to build a team from
scratch. An
existing PQBFL owner cannot
drop his team and pick up the team of the withdrawing team. All players from the
withdrawing team are
released and available for the draft.
If a team drops out of the
league before the PQBFL
draft, all players from that team become eligible for the draft
except
franchise / saved players which were previously announced; such
players will
remain unavailable for any team during that year.
NFL Playoffs
The NFL playoffs will be
used as a mini-season to
determine the order in which teams will draft in the 3rd round
of the following
year. The starting
requirements during
the NFL playoffs are the same as in the regular season. The tiebreakers are
also the same except that
tiebreaking steps #7-9 will not apply.
Expansion teams draft at the end of the 3rd
round.
Week #18
The standings in week #18
will determine the draft
order of the 7th round of the following season.
If there is a tie in week #18 between two teams, the max
score possible
in that week will be the tie-breaker. If
a tie remains, total TDs by starters, then total TDs for the
entire roster, and
then total points scored by the entire roster are the next
tie-breakers. Expansion
teams draft at the end of the 7th
round. In addition,
if a team submits a
lineup which includes a player who is widely known not to be
playing week #18
(due to injury, rest, etc.) then that team will lose their 9th
round pick the
following year, to be replaced by a draft pick at the very last
of the
draft. If a team
has already traded away
their 9th round pick, then they lose their 8th round pick. What is "widely known"
will be
based on the commissioner's judgment and based on public
information sources
such as various websites. If
an injured
player is part of the starting lineup but there were no other
valid options,
then it does not trigger this rule. If
the PQBFL championship is already wrapped up by week #17, then a
team cannot
lose their 9th round pick when starting an inactive player.
Prizes
1st place = + 165 beers
2nd place = + 80 beers
3rd place = + 35 beers
4th place = – 0 beers
5th place = – 25 beers
6th place = – 45 beers
7th place = - 60 beers
8th place = - 70 beers
9th place = - 80 beers
In addition to these fixed
amounts, each team will
win/lose the following amount:
( Average total points
scored per week by the team –
League average total points scored per week ) * 2 beers
For the calculation above,
we multiply the week 17
scores by 2.5 and we multiply the week 18 scores by 4.
Any lost 50 beer deposit
from failed expansion teams
will be spread among all non-expansion teams
Late Penalty Fee
Teams that owe beers at
the end of the season must
settle their debt by the end of February.
If the payment is made in March, there is a 5 beer
penalty fee. If the
payment is made in April, there is a
10 beer penalty fee. The
penalty fee
goes up by 5 beers each month.
This
penalty fee is payable to the league and will be used in the
prize pool of the
following season.
If the NFL plays more than
half the season (9 weeks or
more), the PQBFL season is valid.
If the
NFL plays 8 or fewer weeks out of 17 weeks for whatever reason,
there will be
no crowned champion and the prizes above do not apply. However for the
subsequent season we will
nonetheless draft based on rosters of the cancelled season.
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