PQBFL Rules -
2023
Rule changes
from last year are in blue
===============================================
Quarterback
Touchdown
pts depend on yards
Per 7.5 y passing
0.25 pt
Per 3 y rush+receiv
0.25 pt
2 pt conv.
2 pt
Interception
-3 pts
Fumble lost *
-3 pts
Fumble not lost **
-1.5 pt
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and FGs: same
as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so the net effect is zero
Running Back
Touchdown
pts depend on yards
Per 3 y rush+receiv
0.25 pt
Per 7.5 y passing
0.25 pt
2 pt conv.
2 pts
Fumble lost *
-3 pts
Fumble not lost **
-1.5 pt
Interception
-3 pts
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and FGs: same
as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so the net effect is zero
Wide Receiver
Touchdown
pts depend on yards
Per 5 y receiv+rush
0.25 pt
Per 7.5 y passing
0.25 pt
Per reception
1 pt
2 pt conv
2 pts
Fumble lost *
-3 pts
Fumble not lost **
-1.5 pt
Interception
-3 pts
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and FGs: same
as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so the net effect is zero
Tight End
Touchdown
pts depend on yards
Per 5 y receiv+rush
0.25 pt
Per 7.5 y passing
0.25 pt
Per reception
1 pt
2 pt conv
2 pts
Fumble lost *
-3 pts
Fumble not lost **
-1.5 pt
Interception
-3 pts
Forced fumble
3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
PAT and FGs: same
as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so the net effect is zero
Kicker
Made Missed
PAT
+1
-1.5
FG 17-24
+2
-2
FG 25-29
+2
-2
FG 30-34
+2.5
-1.5
FG 35-39
+2.5
-1.5
FG 40-44
+3
-1
FG 45-49
+3
-1
FG 50-54
+3.5
-0.5
FG 55-59
+3.5
-0.5
FG 60+
+4
-0.5
Note: a blocked FG or PAT counts as a missed kick
TD
pts depend on yards
Yardage: same as
QB
2 pt conversion
2 pts
Fumble lost * -3
pts
Fumble not lost **
-1.5 pt
Interception -3
pts
Forced fumble 3 pts
Fumble recovery
1.5 pt
Defensive stats:
Sack, INT, tackle, assist, safety, etc.: same as for defensive
players
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so the net effect is zero
Defensive
Lineman, Linebacker, and Defensive Back
Defensive Stats:
Sack
2 pts
INT
3.5 pts
Tackle
1 pt
Tackle for loss 1
pt (in addition to the regular point for the tackle)
Assist
1 pt
Fumble recovery
1.5 pt
Forced fumble 3
pts
Pass defended 1.5
pts
QB Hurries
1 pt
Safety
4 pts
Blocked kick
4 pts
Fumble lost *
-3 pts
Fumble not lost **
-1.5 pt
Touchdown
pts depend on yards (a touchdown scored on offense by the
defensive player counts)
Defensive stats
include tackles, assists, etc. on special teams
Offensive Stats:
Per 7.5 y passing 0.25 pt
Per 5 y
receiv+rush 0.25 pt
Per reception
1 pt
2 pt conv
2 pts
Interception
thrown -3
pts
PAT and FGs: same
as for kickers
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble lost because the team loses possession.
** If the player
recovers the ball himself, he also gets one point for the fumble
recovery so the net effect is zero
Rookie
Like a player
from its position. Rookies
can be of any position including defensive players.
A rookie is a
player that has never played an NFL snap, not only players that
are classified as a rookie by the NFL. This rule is intended
to include players who were injured all year in their rookie
season, among others.
Starting with the
2022 season, PQBFL teams can elevate a maximum of one rookie to
its natural position at any time after the draft including during the NFL
playoffs. Such
move is irreversible.
College
Only I-A college
players are eligible. Stats
will be taken from espn.com even if there are discrepancies with
other websites. College
week #1 will not be used. College
week #2 matches with NFL week #1 and it will be the first week
where college players can start.
College week #14 is the last week where college players
can start and it matches with NFL week #13. College players cannot
start after NFL week #13 even if they play in bowl games. A football week starts
on Tuesday and ends on Monday (note that this does not apply to
the NFL, if a game scheduled on Sunday/Monday for example is
moved to Tuesday due to special reasons, that game falls into
the week where it was previously scheduled, so Sunday/Monday). A college player can
only be a QB, RB, WR, or TE.
No kickers, defensive players, or defenses. The scoring system is
the following
QB
Touchdown in regulation
6 pts
Per 7.5 y passing
0.25 pt
Per 3 y rush+receiv
0.25 pt
2 pt conv.
2 pt
Interception
-3 pts
Fumble lost
-3 pts
RB
Touchdown in regulation
6 pts
Per 7.5 y passing
0.25 pt
Per 3 y rush+receiv
0.25 pt
2 pt conv.
2 pt
Interception
-3 pts
Fumble lost
-3 pts
WR or TE
Touchdown in regulation
6 pts
Reception
1 pt
Per 7.5 y passing
0.25 pt
Per 5 y rush+receiv
0.25 pt
2 pt conv.
2 pt
Interception
-3 pts
Fumble lost
-3 pts
A discount factor
of 0.25 will be multiplied by the player’s score and we truncate
down to the nearest 0.25. For
example, a QB who throws for 2 TDs, 1 INT, and 310 passing yards
will have the following score:
(2*6-3*1+10.25)*0.25
=
19.25*0.25 = 4.8125 truncated to 4.75 pts.
College players
can be saved or cut for the following season. If they remain in
college, they are still playing the college position. If they graduate to
the NFL, they are playing the rookie position.
Touchdowns scored
in OT do not count.
Defense and
Special Team
TD
6 pts
To determine
whether the TD was scored by a special team or the offense, we
go by the box score. If
the box score says it’s a TD run or pass, the TD goes to the
offense, not the special team, except if the box scores
specifies “FG formation” or “Punt formation”.
2-pt conversion
(on an INT or fumble rec when the opposing offense attempted a
2-pt conversion)
2 pts
Interception
1.5 pts
Fumble rec. *
1.5 pts
Fumble
-1.5 pts
Safety
4 pts
Safety allowed
-2 pts
Sack
0.5 pt
Blocked kick
2 pts
Allowed blocked
kick -2
pts
Yards allowed: see matrix
Points allowed by
defense or special team: see matrix
* Fumbles that
result in a safety because the ball goes out of bounds count as
a fumble recovery in addition to counting as a safety even if
not counted as such in the NFL gamebook
Notes:
In the
calculation of points allowed, a TD on an INT return or a TD on
a fumble recovery doesn’t count because the points are allowed
by the offense (deduct 6, 7, or 8 points from points allowed in
the game). Exception:
a TD scored on a fumble recovery if the recovery is made by an
offensive player, the defense allowed the TD, not the offense.
A safety allowed
by special teams counts in the calculation of points allowed by
the defense / special team.
A fumble recovery
by the offense does not count for the points scored by the
defense. For
example, team A is on offense, they turn the ball over, but the
opposing team fumbles and it is recovered by team A. The fumble recovery
does not count for team A’s defense / special team.
A fumble by the
offense that goes out of bounds in the end zone counts as a
fumble recovery for the defense / special team because it is a
turnover.
Value of
Touchdowns
1-9 yards
5 pts
10-19 yards
6 pts
20-39 yards
7 pts
40 yards +
8 pts
On occasion it
is necessary to read the exact play by play to find out how long
a TD was particularly in the case where there was a lateral
pass. For example
if the scoring reads “pass play 60 yards” it might be that the
WR caught a lateral only for the last 20 yards so his TD would
count for 20 yards while the QB would count for 60 yards.
Miscellaneous
Rules
Each team
selects 20 players in the draft.
Each team also has 1 franchise player and 14 saved
players, for a total roster of 35 players. If a team traded for a
draft pick or traded a draft pick away, it is allowed to have a
roster of more or less than 35 players.
If a team
delegates part of their draft to another team by submitting a
draft list, the delegating team takes responsibility for
mistakes made by the team drafting and such errors will not be
undone after the draft.
Each week, each
team starts 1 QB, 2 RBs, 2 WRs, 1 TE, 1 Kicker, 1 Defense, 1
Rookie, 1 College, 1 DL, 1 LB, 1 DB, and one additional
defensive player from any position, for a total of 14 starters.
If a player
started the year at a certain position and switches to a new
position during the season (a DL becomes LB, a TE becomes WR),
for PQBFL purposes he remains a player at his old position and
we use the scoring of his old position. The position of a
player is determined by what is shown on NFL.com at the time the
PQBFL draft starts.
A Touchdown or a
fumble on special teams counts for the player’s stats (Ex :
Tim Brown on a punt return... counts for his WR stats)
When there is a
TD on a lateral pass, a TD is not allowed to the player who
lateraled the ball (only the player who scored the TD), unless
if his name appears in the game scoring summary. For example, if
Culpepper passes to R Moss and who laterals to Moe Williams who
scores the TD and the scoring line reads “M. Williams 59 yd.
pass play by D. Culpepper”, then Moss does not get credit for
the TD, only Culpepper and Williams do. Also, a QB who
laterals to the RB who scores a TD is not considered a lateral
pass because the game scoring summary will indicate that it is a
TD run by the RB.
Each owner must
announce his starting players before 1:00PM Eastern on Sunday. It is the owner’s
responsibility to ensure that the league has received his
starting lineup. If
someone’s e-mail fails to work, it is the owner’s problem. Therefore, each owner
should check the website to make sure that their lineup was
received. If for
some reason, the commissioner will not be available to update
the website, the owner must check with other owners or with the
commissioner to see if the lineup was received. Alternatively, an
owner can leave a message on the commissioner’s voice mail at
work which will prove at what time the roster was sent.
If there are
games before Sunday 1:00PM (for examples, games Sunday morning
in Europe, or games on Tuesday to Saturday in college or NFL,
the owner must announce his starting players before the start of
the game and can announce the rest of his starting players by
1:00PM Eastern on Sunday. If
the first game is Sunday but earlier or later than 1:00PM
Eastern (in the NFL playoffs for example), then the roster is
due by the scheduled time of the first game played on that
Sunday, with the exception of a Sunday morning game played in
Europe.
If an owner does
not announce his players before the games, the players that
started the week before automatically start that week. If no PQBFL team
received an owner’s lineup before the deadline for whatever
reason, the same logic applies (e-mail date/time sent is not
sufficient reason). Someone
must have received the e-mail before the deadline.
If an owner does
not submit a defensive flex starter or submits an invalid
defensive flex starter, the last defensive player to start at
any defensive position will start by default.
If an owner does
not announce his players before week #1, the starters will be
determined by the order in which they were drafted (for saved
players, we will consider their value compared to drafted
players by going by the number of injury points they earn if
they miss a game). If
there are games on Thursday (or other date before Sunday) in
week #1, any owner who remains silent about a starter at a
particular position automatically starts the player with more
injury points earning potential, even if there are other players
who play on Sunday at that position. Not announcing a
starter in week #1 at a particular position when a player plays
on Thursday does NOT mean the owner intends to bench him.
Owners have to
clearly announce their lineup by listing players. Simply stating “start
same players as last week except for injured players and those
on bye” is not acceptable and will result in the same players
starting as the week before.
Owners must research injuries and bye weeks themselves.
If an owner
announces his weekly lineup but a player listed is not part of
this team’s lineup, it is considered the same as not listing a
player at all for this position and therefore the starter is
determined based on the previous week lineup.
Starting with the 2020 season, if a starter does not play
due to injury or for any other reason, we will automatically
default the starting lineup to the starter of the previous week
or based on the player with the highest draft status (measured
by injury points) if there was no such previous starter. Alternatively, any
owner can submit a substitute desired player list in case their
starter does not play and that will take precedence over the
defaults above. Note
that such subs list will anchor part of some lineups if one
player is active before the Sunday games. For example if an
owner announces a subs list of players A as the starter, B as
first backup, and C as the second backup, if B plays on Thursday
and A+C are playing on Sunday, then once the Thursday game is
over the owner can no longer move C ahead of B in the priority
order which means A is locked in as starter and if he’s inactive
then the effective starter will be B, it cannot be C.
If an NFL game is cancelled in a particular week
rather than simply being moved to another week, then all players
are deemed to be injured. If
the game is cancelled after the start of the game, then we will
count the points scored by starters as of the moment when the
game was suspended, and add pro-rata of time not played for the
next in line default backups.
Starters with shortened games will accrue prorata injury
points but not those who were intended to be benched anyway. If the shortened game
is not cancelled but rather deemed to be official by the NFL,
starters will have whatever points they had scored until the
game was called off, and there will be no add-on for backups
etc.
If an NFL player is traded after playing an early
game (Thursday) and plays again for his new team on
Sunday/Monday, for the PQBFL purposes the only game when he is
eligible is the first, not the second.
Stat Changes
If the NFL
changes stats after the gamebook is published, the revised stats
will be used if the change is made and announced before the
following Sunday 1pm Eastern.
The PQBFL scores will not change under any circumstance
after Sunday 1pm following a particular week’s scores.
Injured Player
Rule
1) A team can
replace an injured player if the injured player has been
officially placed on Injured Reserve. However, if the player
is not placed on the IR but it is public knowledge that the
player is injured for the whole year, we will consider that
player eligible to the Injured Player Rule.
2) The injured
player must have been selected in one of the first four rounds
of this year's PQBFL draft or was tagged as the team’s franchise
player (round 1 being the equivalent of franchise player #2). For any expansion
team, the equivalent of the franchise player is considered to be
the player drafted with the compensatory pick at the end of the
1st round. So
returning teams and expansion teams will generally have 5
players protected by this rule, unless they traded for an extra
draft pick in the early rounds.
3)
The injured player must
not be a rookie or college player (and defense of course). However
the rookie can be graduated to his natural position and then
eligible for a replacement at that position.
4) The replacement
player must be from the same position as the injured player.
5) If the injured
player is no longer on the IR list (or is eligible to be removed
from the IR list but remains on the IR list because the NFL
backup is performing well or because of a disciplinary issue),
then the replacement player is immediately removed from the
roster of the team who replaced the injured player. The released replacement
player is available to another team who might have an injured
player at that same position. If the
player who returned after recovering from an injury is injured
again later in the year, he is not eligible for a replacement
anymore.
6) If the injured
player is not considered out for the year simply because he has
a chance to come back in the NFL playoffs, but it is clear that
he is out for the remainder of the regular season, a replacement
can be selected. However,
once the NFL playoffs start, if the injured player has a chance
to play at some point in the playoffs, the replacement player is
dropped automatically and permanently.
7) Each owner can
only make one such replacement during a season. However, after having
made such a replacement, an owner can trade another injured
player and that player can be eligible for replacement by his
new PQBFL team.
8) The last day to
pick up a replacement for an injured player is before 1:00PM
Eastern on Sunday of week #18.
9) If the injured
player’s team does not play in a particular playoff week either
because the team is eliminated or because the team has a first
round bye, the replacement player cannot start in that week.
10) If a player is
traded to another team, it does not affect his eligibility to
this rule. However,
the team who acquired the eligible player would still only be
allowed one injured player replacement during the season even
though the new team has one more player eligible to be replaced
if injured. If the
replacement player is selected after the injured player was
traded, the replacement is charged to the new team. The old team is not
charged with the replacement and could still get a replacement
player if they have not used their right yet.
11) If the injured
player is traded to another PQBFL team before being replaced by
virtue of this rule, the replacement player selected by the new
team cannot be traded back to the team that traded the injured
player
12) If an injured
player is replaced by virtue of this rule, that injured player
is still part of the team’s roster at the end of the season and
therefore could be designated as a franchise player, he could be
cut, or he could be a saved player. The replacement player
is not part of the team’s roster at the end of the season.
13) If the franchise
player gets injured after the owner tagged him as franchise
player but before the PQBFL draft, the owner can opt to drop the
injured franchise player and have the last pick of the 1st
round as a compensatory pick, before any expansion team
compensatory 1st round pick. The injured franchise
player will be available in the PQBFL draft. If two or more
franchise players are injured, the team with the most injury
points from the previous year will get the first compensatory
pick.
14) If a player gets
injured and is out for the year before the first game of the NFL
season, the PQBFL owner can dump him and draft a replacement
player at the same position after the PQBFL draft but before the
first NFL game. The
player dumped is no longer on his PQBFL roster and cannot be
saved for the following season.
This replacement does not count against the limit of one
replacement per season.
15) If a player is
franchised or if a team drafts a player while it is already
public knowledge that the player is injured for the year, he is
not eligible to be replaced during the season.
16) As mentioned in the injury points section below, a
player which rests in week #18 (or week #17) will accrue injury
points. Consequently
that player is treated as being injured and can be eligible to
the injured player rule.
Frozen Player
Rules
1) Every team will
select one player from their previous year’s roster to keep for
this season. This
can be a player from any position and could be a defensive team
/ special team. This
will be the franchise player.
2) After each team
has selected its franchise player, the commissioner will
organize a vote among all team owners (including expansion
teams) to determine which players get cut from each team’s
roster (franchise player excluded). Each team will lose
its top 5 offensive players (includes defensive/special team)
and its top (1) defensive player.
Each owner will vote for the top 10 offensive players and
top 3 defensive players of every team except their own team. The best player will
get a score of 10, and the 10th player will get a score of 1
(for defensive players: 3-2-1).
Votes not received in the Excel file provided are
discarded.
3) Offensive players
getting a score between 10 and 6 get one vote for cuts. The five offensive
players getting the most votes are cut. If there is a tie, the
player with the highest total score is cut. If a tie remains, the
player cut is the one that was ranked higher by the most owners.
4) The defensive
player getting the highest total score is cut. If there is a tie, the
player cut is the one that was ranked higher by the most owners.
5) If players are
still tied (offense or defense), the vote of the PQBFL champion
from the previous year is the final tiebreaker (or 2nd
best team from previous year if the champion does not return or
voted zero for both players).
6)
After a player has been
franchised and after the 5 offensive players and top defensive
player have been cut, each team has to freeze 14 players from
what’s left. These
14 players must include at least 5 defensive players. Exception:
if a PQBFL team has 2+ IDPs who lose value due to position
change (DL/DB moving to LB) and/or a player clearly out for
the year (as of the day of the saved player deadline) because
of injury then that PQBFL team is allowed to save 4 IDPs
rather than 5.
7) Starting with the
2022 season, teams will have the option to franchise 2 players
instead of only 1 and in that case only 4 offensive players will
be cut.
8) Teams who
franchise 2 players will not draft in the first round. The draft order of the
first round will be the reverse order of final standings of the
previous season.
9) Rookies from the
last year can be saved by the owner. This saved player will
be on the team’s roster at his regular position. Exception: if the
rookie has not played a snap during his rookie season, his still
qualifies as a rookie, so the rookie can be saved and still play
at the rookie position this year.
College players can also be saved and will either remain
in college or will graduate to rookie the following year.
10) If a PQBFL team does not announce franchise
players, then by default that team gets 1 franchise player, and
that player is the same as the franchise player #1 from the year
prior. If a PQBFL
team does not announce saved players, the votes will determine
the saved team.
11) Deadlines
a) Each owner must
tag its franchise player(s) on Saturday August 19,
2023
at 8:00AM Pacific during a
mini-draft which each owner going in order for the first
round.
b) Owners can start
submitting their votes for cut players of other teams on
Saturday August 19, 2023 after
franchise players have been announced.
c) The last day to submit
votes is Monday August 21,
2023
at 11:59PM Pacific. The
cut players will be announced Tuesday August 22,
2023
early in the morning.
d) Owners must announce their
saved team by Thursday August 24,
2023
at 11:59PM Pacific. After
this date, all remaining players are not owned by their team
anymore, they are released and available for the draft.
e) Trades are open during the
offseason until Friday August 18,
2023
at 11:59PM Pacific. There
is a blackout period for trades between Saturday August 19,
2023
at 12:00AM Pacific and Tuesday August 22,
2023. Teams can trade again
starting when the cut players are announced on Tuesday August 22,
2023.
f) The draft will be on
Saturday August 26,
2023
at 5:00AM
Pacific.
Trades
1) Trades are open during the
offseason until Saturday August 19th,
2023
at 11:59PM Pacific. There
is a blackout period for trades between Sunday August 20th,
2023
at 12:00AM Pacific and Wednesday August 23rd,
2023. Teams can trade again
starting when the cut players are announced on Wednesday August
23rd,
2023.
2) Trade Deadline :
1:00PM Eastern on Sunday Week 12 games
3) Trades are allowed after
the end of week #18 (during the NFL playoffs)
4) A player traded cannot be
reacquired by the same team during the regular season with
another trade. The
player can be traded back to his old team during the NFL
playoffs or during the offseason.
5) Teams are allowed to make
trades that have an impact on future seasons. However, any team
making a trade that has a negative impact on future seasons must
join the league the following year or pay a $50 departure fee to
the league. When
the trade is made, the commissioners will determine which team
has sacrificed the future (if any) and will notify the owner of
the team(s) that they are subject to the $50 departure fee. Commissioners may
check with other league owners not involved in the trade when
there is some doubt about whether a team has sacrificed its
future or not. The
$50 departure fee will be part of the prize pool for the league.
6) If a trade for draft picks
was made in the previous season and one of the teams involved
does not come back in the league, we will honor the trade
anyway. For
example, if the team that stays in the league traded their 6th
round pick in return for the departing team’s 3rd round pick,
the team that stays in the league will not draft in the 6th
round and will get a compensatory draft pick at the end of the
3rd round.
7) The commissioner can
refuse a trade if it is obvious that it does not make any sense. It must be extremely
clear that the trade is lopsided to the point of being a sign of
collusion before it can be vetoed.
Trades that are simply to one owner’s advantage will be
allowed to happen.
8) It is illegal to make a
trade that includes “future considerations”, to trade
“conditional” picks, or to have a clause that says a certain
player will be traded after week XX or at the end of the season. It is also illegal to
have players on loan (player X is traded, and have a clause to
have this player X traded back to his original team later on).
9) If a trade is made after
one of the players involved has played already (for example a
player was part of the starting lineup on Thursday and a trade
is announced on Friday), then the trade is official and final, and
a team can
start a player who is part of the starting lineup and also
benefit of an acquired player via trade in the same week. A team cannot
start one last time players involved in the announced trade. Players on bye during
a week can be traded against players who have played already or
who have not yet played. If
none of the players involved in a trade started in the PQBFL in
that week yet, then the entire trade can be effective
immediately and players can be started by their new PQBFL team,
for example if a PQBFL player was benched on Thursday then it
does not prevent other traded players to start for their new
PQBFL team.
10) Starting
with the 2020 season, because backup lists are allowed in case a
starter does not play, it effectively locks the lineup of all
players listed ahead of a player who plays before Sunday 1pm and
such players temporarily cannot be traded. For example if QB2
plays on Thursday then QB1 (the starter) cannot be traded until
the week is over; however QB3 remains tradable. Similarly, if that
team acquires a new QB after QB2 has played on Thursday, then
the new QB can only be QB3 or QB4 in the priority order for that
week.
Rankings and
Tiebreakers
Rank-points are
used for the PQBFL standings.
The team with the most rank-points after the end of the
NFL regular season (18 weeks) is champion.
If teams finish
the season with the same number of rank-points, the following
order will be used for tiebreakers:
1) The first tiebreaker is
the most total points scored.
2) If teams remain tied, the
team that gets the second tiebreaker is the one that finished
ahead of the other team the most often during the season. For example, if team A
and B both finish with 79 rank-points and 2041 total points, and
team A had a higher score than team B 10 weeks out of 18 weeks
during the season, then team A wins the tiebreaker.
3) The next tiebreaker is the
team with the most untied first places during the season.
4) The next tiebreaker is the
team with the fewest untied last places during the season.
5) The next tiebreaker is the
team with the most top 2 finishes during the season (excluding
ties in 2nd place)
6) The next tiebreaker is the
team with the most top 3 finishes during the season (excluding
ties in 3rd place or quadruple ties in 2nd
place)
7) If the teams remain tied
after the first three tiebreakers, the first week of NFL
playoffs will be used to break the tie.
8) If a tie remains, the 2nd
week of NFL playoffs will be used, etc., until the Super Bowl
week.
9) If a tie still remains
after the Super Bowl, the next tiebreaker is the team the most
with the most injury points.
10) If a tie still
remains after all this, then you should buy a lottery ticket.
Injury Points
The order in
which teams pick their draft spot will be determined by the
number of “injury points” of each team during the previous
season. When a
player misses a game due to injury or death (not because he is
simply benched), he will earn a number of injury points that
depends on his draft rank.
If a player misses a game due to personal reasons like
death in the family, birth of a child, etc., the player will
receive injury points. Suspended
players do not earn injury points.
Players who miss a game due to injury but when the injury
was caused by bad character (for example, getting in a bar
fight), he will not earn injury points. If a player was
previously benched and then gets injured and would have missed
the game anyway on the bench, he will not receive injury points. Injury points can be
earned from week #1 to week #18, but not during the NFL
playoffs.
In week #18 (and
sometimes week #17), players might not play partially due to an
injury but also because their NFL team has wrapped up a playoff
spot. It is
difficult to judge whether the player misses a game due to
injury or because he is rested like other starters. Players rested will
earn injury points starting with the 2021 season. Injury points cannot
be traded. If an
injured player is traded, all past injury points accrue to the
team which owned the player while he was injured. Injury points earned
after the trade is made accrue to the team which acquires the
player.
Injury points
per full game missed:
Franchise Player
= 51 pts
Draft Pick
Rounds #1-6 = 46-42-39-36-33-31 pts
Saved Player #1
= 29 pts
Draft Pick Round
#7 = 27 pts
Saved Player #2
= 26 pts
Draft Pick Round
#8 = 25 pts
Saved Player #3
= 24 pts
Draft Pick Round
#9 = 23 pts
Saved Defensive
Player #1 = 22 pts
Draft Pick Round
#10 = 21 pts
Saved Player #4
= 20 pts
Draft Pick Round
#11 = 19 pts
Saved Player #5
= 18 pts
Draft Pick Round
#12 = 17 pts
Saved Player #6
= 16 pts
Draft Pick Round
#13 = 15 pts
Saved Defensive
Player #2 = 14 pts
Draft Pick Round
#14 = 13 pts
Draft Pick Round
#15 = 12 pts
Draft Pick Round
#16 = 11 pts
Saved Defensive
Player #3 = 10 pts
Saved Player #7
= 9 pts
Saved Player #8
= 5 pts
Saved Defensive
Player #4 = 5 pts
Saved Defensive
Player #5 = 5 pts
Draft Pick
Rounds #17-20 = 8-7-6-5 pts
Saved Player #9
= 5 pts
Replacement
player obtained by virtue of the injured player rule = 0 pt
The rank of
saved players is determined by the scores received in the voting
process (even if the votes were received on another team because
there has been a trade after the cuts and before saved players
were announced). The
tiebreaking procedure is the same as for cut players. If a tie remains, we use
last year’s injury points as the tie-breaker, and if a tie
remains, the commissioner will assign the ranks. When a team saves more
than 2 individual defensive players, one of them will be counted
as one of the six saved players above (#1-#6) and the order is
determined by comparing votes on offense and on defense and
awarding the spot yielding the most injury points to the player
who got more votes even though offensive and defensive votes are
not directly comparable.
Starting with
the 2009 season, the injury points will determine the draft
order.
Note: for an
expansion team, the points from 51 to 5 are assigned to players
in the order in which they are drafted since there is no
franchise player and there are no saved players.
Draft Order
Starting with
the 2009 season, the draft order will be determined by injury
points. The team
with the most injury points will draft first in every round
(except possibly in the 3rd and 7th round, and starting in 2022,
the 1st round as well). The
team with the fewest injury points will draft last in every
round (except possibly in the 3rd and 7th round, and starting in
2022, the 1st round as well).
The third round draft order is based on NFL playoffs of
the previous year. The
7th round draft order is based on the week #18 rankings from the
previous season. If
there is a tie in injury points after 18 weeks, the tiebreaker
is determined by increasing the injury points of a franchise
player from 51 to 52. If
a tie remains, the injury points of a first round pick goes up
from 46 to 47. If a
tie remains, the injury points of a second round pick goes up
from 42 to 43. Etc. If the NFL season is
shortened such that there is either no week #18 and/or no
playoffs, the draft order for weeks #3 and #7 will be the same
as the draft order for other weeks. The draft order will
be based on injury points even if the NFL plays fewer than half
of weeks and the PQBFL does not crown a champion.
New Teams Joining
the PQBFL / Teams Dropping from the PQBFL
Scheig Rule:
Every expansion team must pay a deposit of $50 to officially
join the league. After
the draft, the league will return the $50 deposit to the
expansion team. If
the team quits the league before the draft, the $50 deposit will
not be reimbursed and will be added to the prize pool.
If a new team
joins the PQBFL, we will integrate it in the league by giving
the expansion team a small, noticeable, but not unreasonable
disadvantage relative to other teams. We will follow these
rules:
If a new team
joins the PQBFL in the same year where an existing team quits,
the new team cannot pick up the old franchise. The new team has to
build a team from scratch.
An existing PQBFL owner cannot drop his team and pick up
the team of the withdrawing team.
All players from the withdrawing team are released and
available for the draft.
If a team drops out of the league before the PQBFL
draft, all players from that team become eligible for the draft
except franchise / saved players which were previously
announced; such players will remain unavailable for any team
during that year.
NFL Playoffs
The NFL playoffs
will be used as a mini-season to determine the order in which
teams will draft in the 3rd round of the following year. The starting
requirements during the NFL playoffs are the same as in the
regular season. The
tiebreakers are also the same except that tiebreaking steps #7-9
will not apply. Expansion
teams draft at the end of the 3rd round.
Week #18
The standings in
week #18 will determine the draft order of the 7th round of the
following season. If
there is a tie in week #18 between two teams, the max score
possible in that week will be the tie-breaker. If a tie remains,
total TDs by starters, then total TDs for the entire roster, and
then total points scored by the entire roster are the next
tie-breakers. Expansion
teams draft at the end of the 7th round. In addition, if a team
submits a lineup which includes a player who is widely known not
to be playing week #18 (due to injury, rest, etc.) then that
team will lose their 9th round pick the following year, to be
replaced by a draft pick at the very last of the draft. If a team has already
traded away their 9th round pick, then they lose their 8th round
pick. What is
"widely known" will be based on the commissioner's judgment and
based on public information sources such as various websites. If an injured player
is part of the starting lineup but there were no other valid
options, then it does not trigger this rule. If the PQBFL
championship is already wrapped up by week #17, then a team
cannot lose their 9th round pick when starting an inactive
player.
Prizes
1st place = +
165 beers
2nd place = + 80
beers
3rd place = + 35
beers
4th place = – 0
beers
5th place = – 25
beers
6th place = – 45
beers
7th place = - 60
beers
8th place = - 70
beers
9th place = - 80
beers
In addition to
these fixed amounts, each team will win/lose the following
amount:
( Average total
points scored per week by the team – League average total points
scored per week ) * 2 beers
For the
calculation above, we multiply the week 17 scores by 2.5 and we
multiply the week 18 scores by 4.
Any lost 50 beer
deposit from failed expansion teams will be spread among all
non-expansion teams
Late Penalty Fee
Teams that owe
beers at the end of the season must settle their debt by the end
of February. If the
payment is made in March, there is a 5 beer penalty fee. If the payment is made
in April, there is a 10 beer penalty fee. The penalty fee goes
up by 5 beers each month. This
penalty fee is payable to the league and will be used in the
prize pool of the following season.
If the NFL plays
more than half the season (9 weeks or more), the PQBFL season is
valid. If the NFL
plays 8 or fewer weeks out of 17 weeks for whatever reason,
there will be no crowned champion and the prizes above do not
apply. However for
the subsequent season we will nonetheless draft based on rosters
of the cancelled season.
PQBFL Home | Season 2023 | Standings 2023 | Leaders By Position 2023